----- Original Message ----- From: "Philippe A. Bouchard" <[EMAIL PROTECTED]> To: <[EMAIL PROTECTED]> Sent: Sunday, August 03, 2003 9:33 PM Subject: [boost] Re: Re: Re: Re: Re: Re: Re: Re: GUI/GDI template library
> brock wrote: > > [...] > > > What do you mean by "official macros"? The only macros in my code > > are in > > the implementation, you shouldn't see any in user code. > > Sorry I guess I have misinterpreted BEGIN_MESSAGE_MAP() in > boost_gui_test.cpp. Oh, that is auto generated MSVC 6 stuff. [...] > > If you're talking about message notifications, I use something like: > > > > struct window { > > > > void set_on_change(boost::funtion0<void>); > > > > void set_on_character_typed(boost::function1<void,char>); > > }; > > Is it possible to associate widget instances with functions? Like with boost::bind? button b; edit e; button.set_on_pushed(boost::bind(&edit::disable_window, &e)); (This is not how my library class names looks now, but how they will when rewritten) Brock _______________________________________________ Unsubscribe & other changes: http://lists.boost.org/mailman/listinfo.cgi/boost