[snip] > So far my experience indicates that people only bother with > allocators when std::allocator is inadequate, i.e. slow.
... or non-deterministic. Using such an allocator in a hard real-time system is simply not an option. AFAIK, a deterministic allocator must inevitably have a separate heap for each possible object size. The difficult part is reserving enough slots in each heap at startup, before deterministic reaction is necessary. I don't see how a system could do this automatically when memory is scarce. Regards, Andreas _______________________________________________ Unsubscribe & other changes: http://lists.boost.org/mailman/listinfo.cgi/boost