Well, I had an abundant supply of inspiration, but now that
I have finished a
majority of the story outline for my animation, I seem
short on both
inspiration and focus. Normally, to fix such a
situation, I would just go
watch Dinosaur... unfortunately, Dinosaur isn't
in theaters anymore, and
won't be available on video until January 30th
(ARG!!!). Rather than put off
production, I went to the store to
purchase Watership Down and The Secret of
NIHM on video. Those were
two of my favorite animated films as a child, and
since I am trying to
target this animation for children, I thought those
might be good sources
for inspiration. Unfortunately, I was a couple bucks
short to buy
both (I get paid this Friday, and I hate using credit cards
unless
absolutely necessary, and really hate using my ATM card, which I have
only
used on two occasions, both times were on long trips, where I don't like
to keep lots of cash on hand), so I just got Watership Down (the more
difficult of the two to find). I'll probably watch it after work
tomorrow.
Hopefully, Watership Down will help me get up and running
again with my
animation. I'm not surprised I am dragging my feet a
little though... I just
hit the character and object modeling stage.
That is the most time consuming
stage, and results are not easy to
see right away, so the process feels like
it drags a little. A lot
of progress happens during that stage, but it
doesn't feel like much
progress because you can't *see* much of the progress
until the texturing
and animation stages are finished (and ARG!!! I realized
I have to make a
few models with full skeletons, internal organs, etc., for
sonar
representation purposes).
On a related note, can anyone in the medical
field tell me (or refer me to a
web page, or send me graphics
illustrating) how dense cartilage looks
compared to bone in an ultrasound
scan? Sharks have no bones, only dense
cartilage, so I will have to
know the difference if I do want to do the sonar
representation part.
Ultrasound scans of spinal columns might be helpful,
though I don't
know if that has ever been done. I imagine cartilage, being a
flexible, non-crytaline structure would absorb a lot of sound, and not
reflect much sound, though being more dense than normal tissue is bound to
reflect some sound that passes through the tissues of the body.
Michael Harney
[EMAIL PROTECTED]
I
think that if your are trying to represent dolphins being able to do
ultrasound type imaging, that this would be unrealistic, unless the dolphins
had a type of aperture to control depth of penetration, and a method to
"focus" on a discrete plane. However, I think a better effect, is to
represent the dolphins view of a sonographic image, as something
like a shimmering holographic image with slightly opaque wave fronts leading away from the contours of
an object. This would all have to be in grayscale of course, since color is
not a function of sound. Check out http://www.nvidia.com/Pages.nsf/Lookup/Reflection/$file/Reflection.mpg (This
is a big file).
Nerd
From Hell