Kadeem Hardison writes:
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From: vze3xykq <[EMAIL PROTECTED]>

Anyone who plays with this? I'm not an artist at all but there is
something I was asked to do: we need to take a color logo, that looks
like it was scanned in, fix it so it looks great in black and white, then
rescan that into our mainframe. It's only 1 x 2.5, if that. It basically
now has two colors, blue and yellow, with white for outline. The problem
now is, when I look at it in MSpaint you can easily see the bleed or
mixing of colors. I'm doing block repairs of the larger bleed spots but
when I get to the edges I do not know what to do. Should I make as sharp
a line between changes as I can? Some of the lines are angles, or worse:
curves. I'm planning on fixing the color version, then changing the blue
to black. I'm guessing I should use the custom color to change the yellow
to gray halfway between black and white.

Another fun part is the hatching. Part of the logo is hatched, don't know
if this is the right word: there is a strip of yellow, then white, then
yellow and so on up the whole logo. Not hatched but an image defined by
half lines, like the AT&T world logo. Anyway there are 83 different color
lines from top to bottom and the whole image is 275 pixels high. So 275 /
83 = 3.313 which means I'll have 57 lines that are 3 wide, and 26 that
are 4 wide. Lots of fun.
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Kill them all, quickly.  Dispose of the children, I would kill them too, but 
you may not enjoy that.  Cover your tracks.  [I feel stupid having to say 
this]  It's necessary to be clear and concise.

James Mark Constantino y Barrantes.
great-grandson of Clemente Constantino y Casten

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