Primitive level tessellation is probably a good idea for new
primitives just getting tessellation routines (for example, when NURBS
tessellation gets implemented a broad survey of test cases will be
important.)

Also, some of our primitives (I know of at least hyp) won't generate
valid results even though they do generate something - it might be
interesting to have an option to automatically run the bot_* tools to
get all the faces facing in the same direction and flip all the
normals to see whether or not changes are produced (i.e. one direction
or the other for the normals SHOULD be the same as the bot prior to
the bot tool that syncs up the normals being run - if neither is that
would indicate a mixed normals problem somewhere) but of course that's
more complexity and runtime.

Cheers,
CY

On Wed, Dec 8, 2010 at 9:13 PM, brlcad <[email protected]> wrote:
>
> For what it's worth, I've actually seen several primitives fail tessellation
> (iirc: tgc, dsp, ars, pipe) over the years so if only for regression
> purposes, it's useful to check them.
> Cheers!
> Sean

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