hello all, I've begun working on an analysis function for the sketch primitive. To compute its area, Sean suggested creating a tesselation. Could someone describe the method for doing this? My first take at it would be to choose one vertice and draw a line from each other vertice to it to create a "fan" of triangles, but this wouldnt account for the circular arcs or bezier segments that can be part of a sketch. hopefully someone can point me in the right direction :)
thanks, chris ------------------------------------------------------------------------------ Live Security Virtual Conference Exclusive live event will cover all the ways today's security and threat landscape has changed and how IT managers can respond. Discussions will include endpoint security, mobile security and the latest in malware threats. http://www.accelacomm.com/jaw/sfrnl04242012/114/50122263/ _______________________________________________ BRL-CAD Developer mailing list brlcad-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/brlcad-devel