Hi Rai, Thank you for the answer !
In the meantime I managed to get my answers on the IRC - now it seems clear that there's the place to discuss things, nice and responsive people there :-) For the record (as the IRC archives have no public logs I guess), this is what I like about brl-cad: * the philosophy of "all GUI actions work in the CL too"; * the pipelined way of work - small, connected utilities are mostly better than one big monolith; * CSG in general, but I guess that is a personal preference against BREP; Things which need improvement in my opinion: * cleanup: both the utilities and the web is sometimes confusing due to legacy parts - I learned in the discussions that this is worked on; * more analysis tools directly built in to the primitives, and ways to get them via GUI and scripting (e.g. key points and curves usable in constraints applied to the primitives); * some of the external tools (like the "shapes", e.g. the coil tool) would be nice to have also available inside mged for scripting purposes; Due to the pipe-line philosophy there's lots of possibilities to add more features, but I see that as an opportunity which just needs to be explored :-) In the future I would like to have more constraint based query/positioning of objects, like getting corner points of a cube or the center axis of a cylinder, and setting the same for the purpose of positioning the objects. The ultimate test for a good CAD for me would be a system which allows easy building of LEGO systems - that means usually a very good constraint based positioning combined with library based building block selection. While LEGO sounds like a toy, from engineering POV it is the real thing ;-) Following the IRC discussion, I will for the moment concentrate on providing a pipe_length(pipe_object) function for the pipe primitive. Gives me a good starting point and I need the function :-) Cheers, Csaba On Fri, 2013-03-29 at 19:38 +0530, H.S.Rai wrote: > On Fri, Mar 29, 2013 at 5:58 PM, Csaba Nagy <[email protected]> wrote: > > > > I would be glad of some directions about where can I have some > > discussion about BRL-CAD - to see if it is really the best open source > > 3D CAD software package I will use and try to improve to fit my needs ! > > Welcome Csaba Nagy. > > Indeed, this is great software. We would like to here your review. > What you like and what you disliked. > > and then your vision about it, and what you can do about that. > > All the best, > > -- > H.S.Rai > > ------------------------------------------------------------------------------ > Own the Future-Intel(R) Level Up Game Demo Contest 2013 > Rise to greatness in Intel's independent game demo contest. Compete > for recognition, cash, and the chance to get your game on Steam. > $5K grand prize plus 10 genre and skill prizes. Submit your demo > by 6/6/13. http://altfarm.mediaplex.com/ad/ck/12124-176961-30367-2 > _______________________________________________ > BRL-CAD Developer mailing list > [email protected] > https://lists.sourceforge.net/lists/listinfo/brlcad-devel ------------------------------------------------------------------------------ Own the Future-Intel(R) Level Up Game Demo Contest 2013 Rise to greatness in Intel's independent game demo contest. Compete for recognition, cash, and the chance to get your game on Steam. $5K grand prize plus 10 genre and skill prizes. Submit your demo by 6/6/13. http://altfarm.mediaplex.com/ad/ck/12124-176961-30367-2 _______________________________________________ BRL-CAD Developer mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/brlcad-devel
