Hello Sean
Thank for the response. As for the progress I have made, decided to
develop the converter myself instead of using any library. I am almost done
with the project and it is fully functional with support for vrml
primitive, indexedfaceset and indexedlineset . I am presently cleaning up
the code to primarily depend on the brlcad utility and numerics library and
it call make bot directly to do the conversion.
Cheers!
konrad
Konrad,
Thanks for the update, and apologies on the delay responding. GCI has had
most of us quite busy! Have you been able to make any more progress on
VRML import? If you can write triangle vertices to a file, you probably
have enough to create BRL-CAD entities. That?s basically all the STL
importer does.
Cheers!
Sean
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