Hello Daniel!
I wanted to discuss about the approach that could be followed in enhancing
the Geometry Engine by adding the support for Volume, Centroid and Surface
Area callbacks for primitives.
As we had talked before, it could be a general method or it can be
implementing the missing functions in librt. In any case, combinations
*MUST* be entailed and hence general method seems to be the better choice.
However, I would like to discuss the pros and cons of the general method
and about where to look so that I can understand it nicely.
Please suggest a time when we can meet up on IRC and discuss the same.
About the interaction schedule : I think it'll be great if we can meet up
on IRC atleast twice a week when I'll update you with the progress and
discuss about the difficulties faced. I suggest Monday and
Friday. Ofcourse, you can always check the development log (
http://brlcaddev.wordpress.com) whenever required.
About the commit access : I promised you that I would merge the Pipe
implementation done by Andrei Popescu. I have applied the indentation rules
on the test files and the final patch is ready. I'll upload it and after
reviewing, if it's ready for merging, it'll be a delight. So, please tell
me what to do about it.
Last but not the least : I feel privileged to have this opportunity. I'm
glad I now have a real chance to make a difference. Muchas Gracias :D
With Regards,
Kalpit Thakkar
"Everyone is born with creativity. The real challenge is to keep it alive."
--
With Regards,
Kalpit Thakkar
B.Tech in Computer Science And Engineering
International Institute of Information Technology, Hyderabad
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