On Sep 14, 2015, at 5:09 AM, Daniel Roßberg <danielmrossb...@gmail.com> wrote:
> And in a first test I was able to analyse my geometry this way. > However, setting a_no_booleans to 1 seems to have the same effect: > a_hit is called for every region of an overlap. Is this > intentionally? What's the purpose of a_no_booleans? Not intentionally… the a_no_booleans flag was added a long time ago for the solids_on_ray command as a simple way to figure out what solids are along a given shotline. It tells the boolean weaver to just treat all segments as separate objects so that segment == partition, with no merging or boolean evaluation occurring. Everything just gets returned. > How should a simple a_multioverlap look like? rt_default_overlap() is rather > complex, starting with FASTGEN region checks. Usually something like: void my_overlap(struct application *ap, struct partition *pp, struct bu_ptbl *regiontable, struct partition *InputHdp) { /* do whatever you want */ return rt_default_multioverlap(ap, pp, regiontable, InputHdp); } :) If you really don’t want the default handler to do things for you, just skip over the big fastgen-compatibility block (look for the "Examine the overlapping regions, pairwise” loop). You’ll iterate over the region table and apply any behavior you want. You can see an extra-simplified version that just print the overlap in rt_silent_logoverlap(). Cheers! Sean ------------------------------------------------------------------------------ _______________________________________________ BRL-CAD Developer mailing list brlcad-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/brlcad-devel