2015-09-14 22:13 GMT+02:00 Christopher Sean Morrison <brl...@mac.com>: > > On Sep 14, 2015, at 5:09 AM, Daniel Roßberg <danielmrossb...@gmail.com> wrote: > >> And in a first test I was able to analyse my geometry this way. >> However, setting a_no_booleans to 1 seems to have the same effect: >> a_hit is called for every region of an overlap. Is this >> intentionally? What's the purpose of a_no_booleans? > > Not intentionally… the a_no_booleans flag was added a long time ago for the > solids_on_ray command as a simple way to figure out what solids are along a > given shotline. It tells the boolean weaver to just treat all segments as > separate objects so that segment == partition, with no merging or boolean > evaluation occurring. Everything just gets returned.
OK, then it worked by chance only because in my test model every region has exactly one solid and I looked explicitly for the hits on regions (pt_regionp of the partition). >> How should a simple a_multioverlap look like? rt_default_overlap() is rather >> complex, starting with FASTGEN region checks. > > Usually something like: > > void my_overlap(struct application *ap, struct partition *pp, struct bu_ptbl > *regiontable, struct partition *InputHdp) { > /* do whatever you want */ > return rt_default_multioverlap(ap, pp, regiontable, InputHdp); > } > :) > > If you really don’t want the default handler to do things for you, just skip > over the big fastgen-compatibility block (look for the "Examine the > overlapping regions, pairwise” loop). You’ll iterate over the region table > and apply any behavior you want. You can see an extra-simplified version > that just print the overlap in rt_silent_logoverlap(). I like the "do whatever you want" part :) rt_silent_logoverlap() is really extra-simplified, however what I did looks very similar to the middle (and main) part of rt_default_logoverlap(). The call of rt_default_multioverlap() at the end should be unnecessary in my case because I don't want any additional call of a_hit and that's why reset the region table. Regards, Daniel ------------------------------------------------------------------------------ _______________________________________________ BRL-CAD Developer mailing list brlcad-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/brlcad-devel