Welcome Jawadh!
I am new to BRL-CAD. As I am an Undergraduate of University of Moratuwa, Sri
Lanka. I would like contribute to vector drawing GSoC project for this year. So
please guide me through.
There's not much to guide you on if you don't have any questions. Open source encourages independent
discovery and learning, and relies on it for efficient communications. As I know absolutely nothing about
your experience or familiarity with the vector drawing project idea (and it is just an "idea" --
it's your job to define the project and what the objectives are in detail), I would suggest you start by
reading up on the references provided on the wiki idea page. Install BRL-CAD from a source checkout and
learn how to run the "rt" and "rtedge" tools to see what some of the current drawing
outputs look like. From there, you'll want to then start thinking back to the project idea page and how you
could make a vector program similar to rt or rtedge, but that produces vector drawings (e.g., svg) instead of
raster images (e.g., png).
There's two basic approaches you will probably want to take. Convert to NURBS
and project onto 2D in depth order (hard) or adaptively sample the edges with
ray tracing to construct Bezier outlines (less hard). That's the gist at
least. There are some other approaches left as an exercise for research
papers. ;)
Cheers!
Sean
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