Hi Harri,

> I'm currently diving into BRL-CAD again. Some years ago I discovered it while 
> poking
> around my Linux distro's package archive and took a glance at it. Now I am 
> trying to gain
> some experience with it, because I want to learn about CSG modelling. I am 
> quite familiar
> with Blender lately, but found it's tools for boolean operations on meshes to 
> be rather
> anoying, well, probably due to my hobbyist approach on modelling.

Welcome back!

> Anyway, unfortunately I'm using a Windows box at the moment, using the 64bit 
> Win
> package of BRL-CAD. I have several small problems with the program, which I 
> assume
> and hope are the typical glitches one encounters, when using software with 
> unix origin
> ported to Windows. Problems with paths, environment variables and such.

Feedback appreciated.  Many users encounter those types of issues but never 
report, often manually address the issue themselves, them so they go unnoticed.

> The main issue right now is, that I cannot use icv or pix-png to reliably 
> convert 
> renderings. Both programs complain about size or dimension, and read short or 
> generate 
> broken files, regardless of the switches used, which I have tried in nearly 
> any 
> combinaion. A few times I have been able to convert, but only with squaresize 
> pictures.
> 
> Have you any thoughts on this?

Now that is not what I expected you to say!…  So first response is that you 
should be able to render directly to png from within mged or archer, just name 
your output file with a .png extension.

Second, any tool that takes a .pix file as input must be told what the width 
and height are as .pix files are “raw” format and include no size information 
in them.  This is done with the -w and -n options for width and height 
respectively.  Running “brlman pix-png” outside mged/archer has documentation 
detailing those and other options.

> PS.: I have no Sourceforge account, but found this email adress in the README 
> file.

No worries, I’ve cc’d the list.  The README address is manually moderated due 
to it’s prevalence and spam.

Cheers!
Sean



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