> Rendering to .png output file directly did the trick, but I discovered, that 
> I one can only render images the same size (or less) as the current mged 
> graphics window. Anyway thank you!

You should be able to render to any size with the -s option (e.g., “rt -s 2048 
-o image.png”).

>> Second, any tool that takes a .pix file as input must be told what the width 
>> and height are as .pix files are “raw” format and include no size 
>> information in them.  This is done with the -w and -n options for width and 
>> height respectively.  Running “brlman pix-png” outside 
>> mged/archer has documentation detailing those and other options.
> 
> I read about this in the first place and used every conceivable combination 
> common sense allowed. :-(

Can you describe a case you thought should've worked?  A basic example outside 
mged would be like this: rt -w 640 -n 480 -o image.png geometry.g my_object

> Thanks for the quick help! :-D

Anytime.

Cheers!
Sean


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