Hi,

Regarding the transformation pipeline for the coordinates of the
annotations:

- What we see on our screens is nothing but the projection plane of the
camera.

- The 3D coordinates are mapped to the 2D plane using the camera or the
projection matrix.(The camera must be calibrated accordingly)

- We aim for view independent annotations. Thus there must be relation
between the camera matrix and the annotation coordinate system.

Can I get some details about camera positioning and the  camera projection
matrices. That would be of great help.

Regards,
Shubham Rathore(:gabbar1947)
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