> On Aug 30, 2017, at 6:38 AM, Mario Meissner <mr.rash....@gmail.com> wrote:
> 
> Implemented the mentioned changes and fixed projections not being skipped 
> correctly when they should. Unless my next tests fail, I think this version 
> is quite stable.
> 
> Code attached. 
> 
> In this test:
> https://puu.sh/xn8Hh/0d5c617dfe.png <https://puu.sh/xn8Hh/0d5c617dfe.png>

Can you diagram out what that test is supposed to look like?  Not sure I can 
quickly follow what the debug print statements line up with without some 
tedious reconstruction.

> The reason why I worked on projections is because you told me to do so: 

The devil is always in the details is it not?  :)  Projections are/were fine 
for 2 points but then it simply didn’t generalize without needing additional 
consideration.  I think it still holds for any 2 points piecewise.  The issue 
is the N-point generalization, which you did find an interesting case that 
required adjustment.  That’s a good thing!
 
> Not the distance between points, but distance to their transition vectors.  
> From the prior e-mail, the way this should fully generalize can be handled by 
> projecting points onto the ray, and projecting any transition vectors onto 
> the ray.  Then for a given ray, it can fully handle just about any transition 
> type.
> 
> To see how this will work, it will likely be necessary to redo rtexample and 
> get 2-points working without any vectors.  You project each point onto the 
> ray.
> 
>         ptA     ptB
>          |       |
>     IN   v       v     OUT
> ray  o--ptA'----ptB'---o
> 
> Density from IN to ptA’ is density(ptA).
> Density from ptB’ to OUT is density(ptB).
> Density from ptA’ to ptB’ is density(ptA) until the midpoint between ptA’ and 
> ptB’.  Thus the section’s average density would be density(ptA)/2 + 
> density(ptB)/2But 
> 
> But I now realize as well that taking the mid-point between projections does 
> not give us the actual boundary between the polygons.

The midpoint was specific to the ptA/ptB case setup, for understanding, not to 
suggest it always works out that way as the midpoint.


> We could work with the mesh like you mention, or we could do a slight 
> modification to the current code to compute the actual boundaries while 
> walking through the points (probably our already available projections, we'll 
> see). It's probably a simple trigonometry problem, and I'll try to come up 
> with the operation we need to do to obtain the boundaries in a segment.

If you do/did sort this out, I absolutely agree that it’d be a superior 
solution.

Cheers!
Sean



------------------------------------------------------------------------------
Check out the vibrant tech community on one of the world's most
engaging tech sites, Slashdot.org! http://sdm.link/slashdot
_______________________________________________
BRL-CAD Developer mailing list
brlcad-devel@lists.sourceforge.net
https://lists.sourceforge.net/lists/listinfo/brlcad-devel

Reply via email to