I suppose I could add tasks to convert all the primitive rt_XXX_uv() functions. But the thing is we don't use those in the code yet. I think they would be usable with more sophisticated shaders, like perhaps a more advanced lighting model, or something like that.
On Fri, Oct 27, 2017 at 6:48 PM, Vasco Alexandre da Silva Costa <vasco.co...@gmail.com> wrote: > 75 tasks? That's nuts! > What was the requirement in previous years? > > I added 3 tasks. > > On Thu, Oct 26, 2017 at 6:06 PM, Christopher Sean Morrison > <brl...@mac.com> wrote: >> >> BRL-CAD is accepted into GCI 2017! >> >> The clock starts ticking now on getting VM set up and defining tasks. We >> have about a month. >> >> Cheers! >> Sean >> ------------------------------------------------------------------------------ >> Check out the vibrant tech community on one of the world's most >> engaging tech sites, Slashdot.org! http://sdm.link/slashdot >> _______________________________________________ >> BRL-CAD Developer mailing list >> brlcad-devel@lists.sourceforge.net >> https://lists.sourceforge.net/lists/listinfo/brlcad-devel > > > > -- > Vasco Alexandre da Silva Costa > PhD in Computer Engineering (Computer Graphics) > Instituto Superior Técnico/University of Lisbon, Portugal -- Vasco Alexandre da Silva Costa PhD in Computer Engineering (Computer Graphics) Instituto Superior Técnico/University of Lisbon, Portugal ------------------------------------------------------------------------------ Check out the vibrant tech community on one of the world's most engaging tech sites, Slashdot.org! http://sdm.link/slashdot _______________________________________________ BRL-CAD Developer mailing list brlcad-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/brlcad-devel