> On Oct 27, 2017, at 2:01 PM, Vasco Alexandre da Silva Costa > <vasco.co...@gmail.com> wrote: > > I suppose I could add tasks to convert all the primitive rt_XXX_uv() > functions. But the thing is we don't use those in the code yet. I > think they would be usable with more sophisticated shaders, like > perhaps a more advanced lighting model, or something like that.
Talking with the Franz (Appleseed guy) at the summit, they definitely use the uv callback for several of their rendering modes. So that’s a good idea. I think we might also be able to build up a whole boolean evaluation test suite that will let us test nurbs, bots, and boolean evaluation a bit more comprehensively. That would probably be a dozen or more tasks. Cheers! Sean ------------------------------------------------------------------------------ Check out the vibrant tech community on one of the world's most engaging tech sites, Slashdot.org! http://sdm.link/slashdot _______________________________________________ BRL-CAD Developer mailing list brlcad-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/brlcad-devel