Samuel Thibault (2017/09/01 09:49 +0200): > Hello, > > Aura Kelloniemi, on ven. 01 sept. 2017 08:01:36 +0300, wrote: > > I would prefer the interface to be such that BRLTTY sends the raw key codes > > (or commands, or maybe even both) to a client. Then the client responds to > > BRLTTY whether it actually consumed the key or not so that BRLTTY can pass > > the > > same code to another client. > > That will however lead to latency increase with each client doing this: > key presses will bounce between brltty and clients before reaching the > eventual client.
It's also not so clear to me in which order the key should be passed to the different clients. > That's why we introduced the acceptKeys principle, so > the client notifies brltty ahead of which keycodes it can handle, And it is worth mentionning here that this can evolve during client's life, if necessary. > so the > ping-pong happens quickly within brltty itself. And only between two players: brltty's core and the client that has control of the tty which has the focus at some point. Shérab. _______________________________________________ This message was sent via the BRLTTY mailing list. To post a message, send an e-mail to: [email protected] For general information, go to: http://brltty.com/mailman/listinfo/brltty
