My experience is that gnubg 2-ply doubles a bit late in blitz situtations. I often see situations where the 2-ply evaluation says no-double, but is reversed by 0-ply and 2-ply rollouts. Anyone else share this experience? David
-----Original Message----- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Christian Anthon Sent: Thursday, December 14, 2006 8:11 AM To: bug-gnubg Subject: [Bug-gnubg] 0ply doubles early On gammonline "Stick" claimed that 0ply doubled early. That came as a bit of a surprise to me, so I set gnubg up to play expert/expert. After around 20000 games gnubg had used more than half of the computers memory and I cancelled the match at that point. Then I did a 2ply analysis of the cube actions only. The statistics is striking, Almost a third of 0ply's doubles are considered early and the ratio (early doubles):(missed double takes) is 10:1. The cube action of 0ply is still excellent though. Perhaps all this is just a manifestation of gnubg 0ply overestimating the equity of the player on roll, but I still found it interesting. Christian. _______________________________________________ Bug-gnubg mailing list [email protected] http://lists.gnu.org/mailman/listinfo/bug-gnubg
