As far as I can tell the bug is specific to cube rollouts, I don't
suppose that confirms your suspicions?

Christian.

On 6/13/07, Øystein Johansen <[EMAIL PROTECTED]> wrote:
I see that everyone confirms this bug, but nobody have found the bug nor
a solution.

I have a little suspicion, but I have not confirmed this with any debug
tools. I think the problem is the static allocated memory in
GenerateMoves(). I think the rollout recalls this function such that
movelist gets overwritten in the static allocated memory. I see that the
memory are is sized for threads, but there is something I don't like
there....

This is a shot in the dark.

(... and it may be wrong, since an error like this, I would rather
expect a crash than a standard deviation error....)

-Øystein




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