I did a rollout with the following results. During the rollout the progress 
bar stopped at 259/1296 games even though the
rollout contiinued. Note that that is when play 7 passed the threshold for 
further rollout although play 6 had done so earlier. 
 
  
  The seed used was 1,000,000 and I set 3.01 as number of s.d. from best move 
to continue that play's rollout. I used var. reduction 
and bearoff databases. The position i.d. is sGfwA0Bsm8EBMA:EQELAAAAAAAA  I used 
the top 7 moves from 2 ply as the ones to rollout.
 
Bob Koca
1. Rollout          24/22 24/18                  Eq.:  +0.673273
       0.737632 0.347286 0.005693 - 0.262368 0.049527 0.002328 CL  +0.776388 CF 
 +0.673273
      [0.001765 0.002911 0.000744 - 0.001765 0.001189 0.000266 CL   0.004688 CF 
  0.006516]
        Full cubeful rollout with var.redn.
        1296 games, Mersenne Twister dice gen. with seed 1000000 and 
quasi-random dice
        Stop when best play is enough JSDs ahead: limit 3.01 (min. 144 games)
        Play: world class 2-ply cubeful prune [world class]
        keep the first 0 0-ply moves and up to 8 more moves within equity 0.16
        Skip pruning for 1-ply moves.
        Cube: 2-ply cubeful prune [world class]
    2. Rollout          24/18 13/11                  Eq.:  +0.672729 ( 
-0.000544)
       0.730087 0.370894 0.007214 - 0.269913 0.054244 0.002751 CL  +0.781288 CF 
 +0.672729
      [0.001804 0.002848 0.000564 - 0.001804 0.001203 0.000349 CL   0.004743 CF 
  0.007959]
        Full cubeful rollout with var.redn.
        1296 games, Mersenne Twister dice gen. with seed 1000000 and 
quasi-random dice
        Stop when best play is enough JSDs ahead: limit 3.01 (min. 144 games)
        Play: world class 2-ply cubeful prune [world class]
        keep the first 0 0-ply moves and up to 8 more moves within equity 0.16
        Skip pruning for 1-ply moves.
        Cube: 2-ply cubeful prune [world class]
    3. Rollout          24/16                        Eq.:  +0.637158 ( 
-0.036115)
       0.724898 0.345898 0.007112 - 0.275102 0.054410 0.002218 CL  +0.746176 CF 
 +0.637158
      [0.002156 0.003799 0.001206 - 0.002156 0.001328 0.000445 CL   0.005420 CF 
  0.007697]
        Full cubeful rollout with var.redn.
        782 games, Mersenne Twister dice gen. with seed 1000000 and 
quasi-random dice
        Stop when best play is enough JSDs ahead: limit 3.01 (min. 144 games)
        Play: world class 2-ply cubeful prune [world class]
        keep the first 0 0-ply moves and up to 8 more moves within equity 0.16
        Skip pruning for 1-ply moves.
        Cube: 2-ply cubeful prune [world class]
    4. Rollout          24/22 13/7                   Eq.:  +0.626596 ( 
-0.046677)
       0.703816 0.393605 0.009653 - 0.296184 0.059275 0.001794 CL  +0.749821 CF 
 +0.626596
      [0.003056 0.004141 0.001346 - 0.003056 0.002026 0.000771 CL   0.007720 CF 
  0.010359]
        Full cubeful rollout with var.redn.
        510 games, Mersenne Twister dice gen. with seed 1000000 and 
quasi-random dice
        Stop when best play is enough JSDs ahead: limit 3.01 (min. 144 games)
        Play: world class 2-ply cubeful prune [world class]
        keep the first 0 0-ply moves and up to 8 more moves within equity 0.16
        Skip pruning for 1-ply moves.
        Cube: 2-ply cubeful prune [world class]
    5. Rollout          24/18 8/6                    Eq.:  +0.625736 ( 
-0.047537)
       0.706511 0.385493 0.006634 - 0.293489 0.058640 0.002413 CL  +0.744095 CF 
 +0.625736
      [0.003101 0.004941 0.001108 - 0.003101 0.001946 0.000470 CL   0.007564 CF 
  0.010575]
        Full cubeful rollout with var.redn.
        368 games, Mersenne Twister dice gen. with seed 1000000 and 
quasi-random dice
        Stop when best play is enough JSDs ahead: limit 3.01 (min. 144 games)
        Play: world class 2-ply cubeful prune [world class]
        keep the first 0 0-ply moves and up to 8 more moves within equity 0.16
        Skip pruning for 1-ply moves.
        Cube: 2-ply cubeful prune [world class]
    6. Rollout          13/5                         Eq.:  +0.574379 ( 
-0.098894)
       0.681878 0.409542 0.007950 - 0.318122 0.063263 0.003545 CL  +0.714441 CF 
 +0.574379
      [0.005270 0.006938 0.001751 - 0.005270 0.003962 0.000575 CL   0.014302 CF 
  0.023474]
        Full cubeful rollout with var.redn.
        155 games, Mersenne Twister dice gen. with seed 1000000 and 
quasi-random dice
        Stop when best play is enough JSDs ahead: limit 3.01 (min. 144 games)
        Play: world class 2-ply cubeful prune [world class]
        keep the first 0 0-ply moves and up to 8 more moves within equity 0.16
        Skip pruning for 1-ply moves.
        Cube: 2-ply cubeful prune [world class]
    7. Rollout          13/11 13/7                   Eq.:  +0.574058 ( 
-0.099215)
       0.675836 0.392014 0.012957 - 0.324164 0.075975 0.004749 CL  +0.675919 CF 
 +0.574058
      [0.004825 0.005455 0.002641 - 0.004825 0.002647 0.000829 CL   0.013536 CF 
  0.029345]
        Full cubeful rollout with var.redn.
        259 games, Mersenne Twister dice gen. with seed 1000000 and 
quasi-random dice
        Stop when best play is enough JSDs ahead: limit 3.01 (min. 144 games)
        Play: world class 2-ply cubeful prune [world class]
        keep the first 0 0-ply moves and up to 8 more moves within equity 0.16
        Skip pruning for 1-ply moves.
        Cube: 2-ply cubeful prune [world class]
 
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