I did a rollout with the following results. During the rollout the progress
bar stopped at 259/1296 games even though the
rollout contiinued. Note that that is when play 7 passed the threshold for
further rollout although play 6 had done so earlier.
The seed used was 1,000,000 and I set 3.01 as number of s.d. from best move
to continue that play's rollout. I used var. reduction
and bearoff databases. The position i.d. is sGfwA0Bsm8EBMA:EQELAAAAAAAA I used
the top 7 moves from 2 ply as the ones to rollout.
Bob Koca
1. Rollout 24/22 24/18 Eq.: +0.673273
0.737632 0.347286 0.005693 - 0.262368 0.049527 0.002328 CL +0.776388 CF
+0.673273
[0.001765 0.002911 0.000744 - 0.001765 0.001189 0.000266 CL 0.004688 CF
0.006516]
Full cubeful rollout with var.redn.
1296 games, Mersenne Twister dice gen. with seed 1000000 and
quasi-random dice
Stop when best play is enough JSDs ahead: limit 3.01 (min. 144 games)
Play: world class 2-ply cubeful prune [world class]
keep the first 0 0-ply moves and up to 8 more moves within equity 0.16
Skip pruning for 1-ply moves.
Cube: 2-ply cubeful prune [world class]
2. Rollout 24/18 13/11 Eq.: +0.672729 (
-0.000544)
0.730087 0.370894 0.007214 - 0.269913 0.054244 0.002751 CL +0.781288 CF
+0.672729
[0.001804 0.002848 0.000564 - 0.001804 0.001203 0.000349 CL 0.004743 CF
0.007959]
Full cubeful rollout with var.redn.
1296 games, Mersenne Twister dice gen. with seed 1000000 and
quasi-random dice
Stop when best play is enough JSDs ahead: limit 3.01 (min. 144 games)
Play: world class 2-ply cubeful prune [world class]
keep the first 0 0-ply moves and up to 8 more moves within equity 0.16
Skip pruning for 1-ply moves.
Cube: 2-ply cubeful prune [world class]
3. Rollout 24/16 Eq.: +0.637158 (
-0.036115)
0.724898 0.345898 0.007112 - 0.275102 0.054410 0.002218 CL +0.746176 CF
+0.637158
[0.002156 0.003799 0.001206 - 0.002156 0.001328 0.000445 CL 0.005420 CF
0.007697]
Full cubeful rollout with var.redn.
782 games, Mersenne Twister dice gen. with seed 1000000 and
quasi-random dice
Stop when best play is enough JSDs ahead: limit 3.01 (min. 144 games)
Play: world class 2-ply cubeful prune [world class]
keep the first 0 0-ply moves and up to 8 more moves within equity 0.16
Skip pruning for 1-ply moves.
Cube: 2-ply cubeful prune [world class]
4. Rollout 24/22 13/7 Eq.: +0.626596 (
-0.046677)
0.703816 0.393605 0.009653 - 0.296184 0.059275 0.001794 CL +0.749821 CF
+0.626596
[0.003056 0.004141 0.001346 - 0.003056 0.002026 0.000771 CL 0.007720 CF
0.010359]
Full cubeful rollout with var.redn.
510 games, Mersenne Twister dice gen. with seed 1000000 and
quasi-random dice
Stop when best play is enough JSDs ahead: limit 3.01 (min. 144 games)
Play: world class 2-ply cubeful prune [world class]
keep the first 0 0-ply moves and up to 8 more moves within equity 0.16
Skip pruning for 1-ply moves.
Cube: 2-ply cubeful prune [world class]
5. Rollout 24/18 8/6 Eq.: +0.625736 (
-0.047537)
0.706511 0.385493 0.006634 - 0.293489 0.058640 0.002413 CL +0.744095 CF
+0.625736
[0.003101 0.004941 0.001108 - 0.003101 0.001946 0.000470 CL 0.007564 CF
0.010575]
Full cubeful rollout with var.redn.
368 games, Mersenne Twister dice gen. with seed 1000000 and
quasi-random dice
Stop when best play is enough JSDs ahead: limit 3.01 (min. 144 games)
Play: world class 2-ply cubeful prune [world class]
keep the first 0 0-ply moves and up to 8 more moves within equity 0.16
Skip pruning for 1-ply moves.
Cube: 2-ply cubeful prune [world class]
6. Rollout 13/5 Eq.: +0.574379 (
-0.098894)
0.681878 0.409542 0.007950 - 0.318122 0.063263 0.003545 CL +0.714441 CF
+0.574379
[0.005270 0.006938 0.001751 - 0.005270 0.003962 0.000575 CL 0.014302 CF
0.023474]
Full cubeful rollout with var.redn.
155 games, Mersenne Twister dice gen. with seed 1000000 and
quasi-random dice
Stop when best play is enough JSDs ahead: limit 3.01 (min. 144 games)
Play: world class 2-ply cubeful prune [world class]
keep the first 0 0-ply moves and up to 8 more moves within equity 0.16
Skip pruning for 1-ply moves.
Cube: 2-ply cubeful prune [world class]
7. Rollout 13/11 13/7 Eq.: +0.574058 (
-0.099215)
0.675836 0.392014 0.012957 - 0.324164 0.075975 0.004749 CL +0.675919 CF
+0.574058
[0.004825 0.005455 0.002641 - 0.004825 0.002647 0.000829 CL 0.013536 CF
0.029345]
Full cubeful rollout with var.redn.
259 games, Mersenne Twister dice gen. with seed 1000000 and
quasi-random dice
Stop when best play is enough JSDs ahead: limit 3.01 (min. 144 games)
Play: world class 2-ply cubeful prune [world class]
keep the first 0 0-ply moves and up to 8 more moves within equity 0.16
Skip pruning for 1-ply moves.
Cube: 2-ply cubeful prune [world class]
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