This is odd. I have roll my own build on Debian here (Debian Lenny Stable, 32 bit). I have animation on (You can select none/sliding/blink in Settings/Options.../Display tab). When I attemot to drag a piece it jumps up and then ilittle green bullseyes (crosshairs) appear on the spots where I can make a valid move to. Seems you aren't getting those green indicators. As well I seem to have animations (when they are turned on). Sounds like a build problem and or a settings issue? Can you email me your config.h .
Mike On 06/12/09 7:52 PM, "Russ Allbery" <[email protected]> wrote: > Hello folks, > > I've been working today on updating the Debian gnubg package to the latest > snapshot, and I think I have everything mostly working. The one remaining > surprise (other than needing to sort out where Debian unstable hid the > Vera font) is that the 3D board seems to have significantly regressed from > the previous 0.90 version. > > With the previous version, I could drag and drop checkers and the motion > of the checker would be animated. Now, the checker I'm dragging jumps up, > so that I know I'm moving it, but there's no other animation. Also, the > 3D board used to have green line indicators showing valid moves, but those > now appear to be gone and the player has to know the correct moves. (As a > very casual player myself, the markings save me a little bit of time, > particularly when using all of a large dice roll.) > > Are these intentional changes, or is there something wrong with my build? > And if there's something wrong with my build, any ideas what it might be? _______________________________________________ Bug-gnubg mailing list [email protected] http://lists.gnu.org/mailman/listinfo/bug-gnubg
