Comment #11 on issue 1043 by [email protected]: Cross-staff beams confuse skyline calculations
http://code.google.com/p/lilypond/issues/detail?id=1043

Now I see that placement of outside-staff grobs uses a series of skyline calculations. Knowing that, the 'Summary:' makes sense. Sorry for my objection earlier.

I would categorize the behavior:

2) Cross-staff beams do not expand skylines. This makes sense so these beams do not push the staves apart, but then these beams can overlap outside-staff grobs, notably dynamics. Same as issue 439, and issue 36; see also issue 721.

1) An automatic beam ending just before a staff change fails to expand skylines, resulting in similar collisions. Explicit [ ] beams are a workaround. First described in this issue, comments 2 and following.

The "which staff am I in?" confusion in the first measure above could be seen as a resurrection of issue 506. I'll send bugs-lilypond a minimal example relative to 506.


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