Comment #11 on issue 1043 by [email protected]: Cross-staff beams confuse
skyline calculations
http://code.google.com/p/lilypond/issues/detail?id=1043
Now I see that placement of outside-staff grobs uses a series of skyline
calculations. Knowing that, the 'Summary:' makes sense. Sorry for my
objection earlier.
I would categorize the behavior:
2) Cross-staff beams do not expand skylines. This makes sense so these
beams do not push the staves apart, but then these beams can overlap
outside-staff grobs, notably dynamics. Same as issue 439, and issue 36;
see also issue 721.
1) An automatic beam ending just before a staff change fails to expand
skylines, resulting in similar collisions. Explicit [ ] beams are a
workaround. First described in this issue, comments 2 and following.
The "which staff am I in?" confusion in the first measure above could be
seen as a resurrection of issue 506. I'll send bugs-lilypond a minimal
example relative to 506.
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