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Hello,

I noticed that fbsplash behavior changed in 1.15.3 (I am using 1.13.4 right 
now).

I was depending on the fact that I could give it a small image and it would
"load" it at the top of the frame buffer, but now it fails if the image size is
not the same size as the frame buffer.

Is this intentional? It makes sense for me because I don't need to have
different images for different frame buffer sizes (and I only want a small logo
with a progress bar to appear).


Regards,
~Nuno Lucas

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