On Fri, Apr 29, 2022 at 6:36 PM Denys Vlasenko <[email protected]> wrote:
> Even partial removal of these complicated error paths
> cuts down the size by ~10%

You know if you just cut out all of the actual code but made it still
print the same status messages, you could cut out like 90% of the
size... It turns out, specific functionality is actually useful. We
can't remove sensible error handling. SeedRNG needs to work all the
time and in weird circumstances.

Jason
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