On 8/9/06, Kerry Thompson <[EMAIL PROTECTED]> wrote: > So, what's the successor to DirectPlay for networking games, especially LAN > games (i.e., all players on one sub-net)? Do we just roll our own with > sockets? Do we go out and spend $5,000 for a custom library (there are > some).
Have you looked at SDL? http://www.libsdl.org/ It's designed for games & multimedia applications and I believe has support for networking. It'll use DirectX on Windows if it detects it, OpenGL, whatever (and does 2D stuff as well). -- Brett McCoy: Programmer by Day, Guitarist by Night http://www.alhazred.com http://www.cassandrasyndrome.com http://www.revelmoon.com To unsubscribe, send a blank message to <mailto:[EMAIL PROTECTED]>. Yahoo! Groups Links <*> To visit your group on the web, go to: http://groups.yahoo.com/group/c-prog/ <*> To unsubscribe from this group, send an email to: [EMAIL PROTECTED] <*> Your use of Yahoo! Groups is subject to: http://docs.yahoo.com/info/terms/
