On 8/9/06, Kerry Thompson <[EMAIL PROTECTED]> wrote:

> So, what's the successor to DirectPlay for networking games, especially LAN
> games (i.e., all players on one sub-net)? Do we just roll our own with
> sockets? Do we go out and spend $5,000 for a custom library (there are
> some).

Have you looked at SDL?

http://www.libsdl.org/

It's designed for games & multimedia applications and I believe has
support for networking. It'll use DirectX on Windows if it detects it,
OpenGL, whatever (and does 2D stuff as well).

-- 
Brett McCoy: Programmer by Day, Guitarist by Night
http://www.alhazred.com
http://www.cassandrasyndrome.com
http://www.revelmoon.com


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