"ajinkyakale_86" <[EMAIL PROTECTED]> wrote:
> Why is it that some compilers allocate 2 bytes for "int"(eg:
> turboC) and some allocate 4 bytes(eg: VC++ visual studio)

Same reason it's 1 byte for many embedded systems and 8 on
many 64-bit architectures.

The size is going to be heavily influenced by the underlying
architector and/or operating system. As a programmer, the
only thing you generally need to know is that an int will be
at least 16 bits wide.

-- 
Peter

Reply via email to