I'm trying to get started with opengl programming, and I'm using Dev
C++ as my main compiler, but trying to compile my first opengl
program, simple triangle, yields one error that I can't seem to
pinpoint. Any ideas?

50 C:\Dev-Cpp\include\GL\glut.h redeclaration of C++ built-in type
`short'.

And in glut, here's the so called issue
typedef unsigned short wchar_t;

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