I'm trying to get started with opengl programming, and I'm using Dev C++ as my main compiler, but trying to compile my first opengl program, simple triangle, yields one error that I can't seem to pinpoint. Any ideas?
50 C:\Dev-Cpp\include\GL\glut.h redeclaration of C++ built-in type `short'. And in glut, here's the so called issue typedef unsigned short wchar_t;
