here's the entire thing
#include <GL/glut.h>
#include <stdlib.h>
#include <stdio.h>
void display (void)
{
glClear(GL_COLOR_BUFFER_BIT);
glColor3f(1.0, 1.0, 1.0);
glBegin(GL_POLYGON);
glVertex3f(0.25, 0.25, 0.0);
glVertex3f(0.75, 0.25, 0.0);
glVertex3f(0.75, 0.75, 0.0);
glVertex3f(0.25, 0.75, 0.0);
glEnd();
glFlush();
}
void init(void)
{
glClearColor(0.0, 0.0, 0.0, 0.0);
glMatrixMode(GL_PROJECTION);
glLoadIdentity();
glOrtho(0.0, 1.0, 0.0, 1.0, -1.0, 1.0);
}
int main(int argc, char** argv)
{
glutInit(&argc, argv);
glutInitDisplayMode(GLUT_SINGLE | GLUT_RGB);
glutInitWindowSize(250, 250);
glutInitWindowPosition(100, 100);
glutCreateWindow("hello");
init();
glutDisplayFunc(display);
glutMainLoop();
return 0;
}
--- In [email protected], "Brett McCoy" <[EMAIL PROTECTED]> wrote:
>
> Can you provide the code you are trying to compile?
>
> On 9/19/07, lilmouseman <[EMAIL PROTECTED]> wrote:
> > I'm trying to get started with opengl programming, and I'm using Dev
> > C++ as my main compiler, but trying to compile my first opengl
> > program, simple triangle, yields one error that I can't seem to
> > pinpoint. Any ideas?
> >
> > 50 C:\Dev-Cpp\include\GL\glut.h redeclaration of C++ built-in type
> > `short'.
> >
> > And in glut, here's the so called issue
> > typedef unsigned short wchar_t;
> >
> >
> >
> > To unsubscribe, send a blank message to
<mailto:[EMAIL PROTECTED]>.
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> >
> >
> >
>
>
> --
> ------------------------------------------------------------
> "In the rhythm of music a secret is hidden;
> If I were to divulge it, it would overturn the world."
> -- Jelaleddin Rumi
>