On Nov 30, 2007 3:51 PM, glogic20 <[EMAIL PROTECTED]> wrote:

> Just looking for some help to take in mouse input. Im making a simple
> game using opengl and c++(visual studio 2005). I have been using
> GetKeyboardState(keys) to take in input from keyboard but id like to
> use the mouse too. Ive looked up online and cant seem to get them to
> work.. i tried MOUSEEVENTF_LEFTDOWN but im not sure if im using it
> right. Can anyone show me a simple example of taking mouse input so it
> gets the x y cordinates of the cursor?

Might be easier for you to show the code you have so we can see what's
not working.

-- Brett
------------------------------------------------------------
"In the rhythm of music a secret is hidden;
    If I were to divulge it, it would overturn the world."
               -- Jelaleddin Rumi

Reply via email to