Hey all Just looking for some help to take in mouse input. Im making a simple game using opengl and c++(visual studio 2005). I have been using GetKeyboardState(keys) to take in input from keyboard but id like to use the mouse too. Ive looked up online and cant seem to get them to work.. i tried MOUSEEVENTF_LEFTDOWN but im not sure if im using it right. Can anyone show me a simple example of taking mouse input so it gets the x y cordinates of the cursor? thanks in advance g
- [c-prog] Mouse input glogic20
- Re: [c-prog] Mouse input Brett McCoy
- RE: [c-prog] Mouse input GLOGIC 20
- Re: [c-prog] Mouse input Brett McCoy
- Re: [c-prog] Mouse input Thomas Hruska
- Re: [c-prog] Mouse input Brett McCoy
