Brett McCoy wrote: > On Wed, Jul 23, 2008 at 5:57 AM, Vivek R <[EMAIL PROTECTED]> wrote: > >> I have a code to draw a line ... draw a pixcel ... >> I want draw using a mouse ..... >> > Operating system? > > If you know how to draw a pixel, then for free hand drawing, you just > need to find the current coordinates of the mouse pointer when the > left button is pressed and draw a pixel (or, better yet, get current > brush size and paint that). If the button is held, you need to keep > drawing pixels, but only if the position changes. >
Depending on the API for the OS/platform, there should be a way to draw a sequence of lines. At each polling interval for the mouse, grab the coordinates and draw a line from the previous coordinates. This tends to produce a smoother, more complete line. -- John Gaughan
