Hi Thomas,
  Thanks for the reply. Yes Thats what I was looking for. I got it. 
Once again thanks a lot for your suggestion.

Best Regards,
 Vivek R


--- In [email protected], Thomas Hruska <[EMAIL PROTECTED]> wrote:
>
> vivek_mtechcse2006 wrote:
> > Thanks for the reply .....The thing is I am drawing the free line 
but 
> > its not smooth ... basically its look like a staringt line drawn 
> > between two move points ... is there any way I can make it 
smooth .. 
> > and look like natural free hand one .... I have all the API to 
set 
> > font, draw line,draw poxcel... to handle, press, move, down ...  
I 
> > need the logic to make it smooth ....  Any code in C for any 
target 
> > is fine .. I just need logic ... I can turn that into my platform 
> > code ..... 
> > Thanks in advance .... 
> > 
> > 
> > Cheers ,
> >  Vivek R
> 
> You aren't making a whole lot of sense, but what you seem to be 
after is 
> called "antialiasing".  There are algorithms for drawing single 
pixel 
> anti-aliased lines:
> 
> http://courses.ece.uiuc.edu/ece390/archive/archive-
f2000/mp/mp4/anti.html
> 
> But such algorithms don't typically scale well beyond a single 
pixel.
> 
> -- 
> Thomas Hruska
> CubicleSoft President
> Ph: 517-803-4197
> 
> *NEW* MyTaskFocus 1.1
> Get on task.  Stay on task.
> 
> http://www.CubicleSoft.com/MyTaskFocus/
>


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