Hi Thomas, Thanks for the reply. Yes Thats what I was looking for. I got it. Once again thanks a lot for your suggestion.
Best Regards, Vivek R --- In [email protected], Thomas Hruska <[EMAIL PROTECTED]> wrote: > > vivek_mtechcse2006 wrote: > > Thanks for the reply .....The thing is I am drawing the free line but > > its not smooth ... basically its look like a staringt line drawn > > between two move points ... is there any way I can make it smooth .. > > and look like natural free hand one .... I have all the API to set > > font, draw line,draw poxcel... to handle, press, move, down ... I > > need the logic to make it smooth .... Any code in C for any target > > is fine .. I just need logic ... I can turn that into my platform > > code ..... > > Thanks in advance .... > > > > > > Cheers , > > Vivek R > > You aren't making a whole lot of sense, but what you seem to be after is > called "antialiasing". There are algorithms for drawing single pixel > anti-aliased lines: > > http://courses.ece.uiuc.edu/ece390/archive/archive- f2000/mp/mp4/anti.html > > But such algorithms don't typically scale well beyond a single pixel. > > -- > Thomas Hruska > CubicleSoft President > Ph: 517-803-4197 > > *NEW* MyTaskFocus 1.1 > Get on task. Stay on task. > > http://www.CubicleSoft.com/MyTaskFocus/ >
