On Tue, Jul 24, 2018 at 5:06 PM Jonathan Morton <[email protected]> wrote: > > > On 25 Jul, 2018, at 3:01 am, Dave Taht <[email protected]> wrote: > > > > cs4? > > > > cs4 and cs5 end up (typically) in the (oft buggy) linux vi queue on wifi. > > > > ef? > > > > do any of the gamers here observe any codepoints in use? When I > > surveyed this a few years ago, I saw very little usage, and what > > little there was was all over the map. > > If it were up to me,
Wasn't my question. Do you observe any of your games using any codepoints? >I would use EF for realtime position/command updates and voice comms, CS0 for >everything non-time-critical (like matchmaking, garage, shop), and CS1 for >downloading patches. Well, I was leaning towards cs4. I no longer remember what ef maps into on linux wifi, particularly since qos_map_set was created for hostapd. Is openwrt tweaking that at all? These days my aps do not use 802.11e at all and I'm about to push a change forcing a max of 2ms per AC via the beacon. Clients on campus don't seem to use much dscp but I'm certainly seeing ecn from apple devices now. > > Reason is, EF is the only DSCP I can count on being interpreted as "latency > sensitive" rather than "for video streaming". > > - Jonathan Morton > -- Dave Täht CEO, TekLibre, LLC http://www.teklibre.com Tel: 1-669-226-2619 _______________________________________________ Cake mailing list [email protected] https://lists.bufferbloat.net/listinfo/cake
