Hi all, 


Chris Weiler wrote: 

"I subscribe to the theory that if I need more than one walk thru, then 
I'm calling a dance that is too difficult for the crowd... That doesn't mean 
that 
you don't challenge them at some point or call boring dances. The dances 
need to flow well and be interesting, but not require a lot of thought 
to dance. Most of the time, one walk thru should be enough." 


While I wholeheartedly support  keeping dances appropriate to the group at 
hand, I always run two walkthroughs .  Running only one walkthrough means 
either you have to ask the dancers to reset or you start the dance with a 
couple out at the top of the hall.  In about as much time as it takes dancers 
to reset, re-take hands four, etc. , I can do a quick second walkthrough which 
does three things . 

    1. I do the   walkthrough at something closer to dance tempo .  I've found 
that this  is extremely helpful for people who don't yet have the ability to 
"feel" the timing (especially of a series of quick moves) during a slower 
walkthrough. 
    2. I move away from the educational language of the first walkthrough and 
mostly use  the calls I'll use during the dance. 
    3. I t progresses the dancers so that no one is out at the top.  The music 
can start almost immediately after the second walkthrough and new neighbors are 
identified which minimizes the time between the walkthrough and the dance and 
maximizes dancing time . 



Also, it's my experience  that new dancers aren't concentrating much on who 
they're dancing with.  S o reorienting back to a familiar face doesn't help 
them much.  Experienced dancers are used to dancing with different people, so 
resetting just takes longer to start the dance. 





Mark Hillegonds 


cell:  734-756-8441 
email:   [email protected] 

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