On Thu, Mar 05, 2009 at 01:10:18PM -0800, Pal-Kristian Engstad wrote:
> During the PlayStation 2 era, Naughty Dog used its own proprietary
> language called Goal - an imperative variant of Scheme.

I thought I'd heard of you guys before ...

http://www.gamasutra.com/features/20020710/white_01.htm

The second and third pages discuss the pros and cons of GOAL.

Rich.

-- 
Richard Jones
Red Hat

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