On Thu, Mar 05, 2009 at 01:10:18PM -0800, Pal-Kristian Engstad wrote: > During the PlayStation 2 era, Naughty Dog used its own proprietary > language called Goal - an imperative variant of Scheme.
I thought I'd heard of you guys before ... http://www.gamasutra.com/features/20020710/white_01.htm The second and third pages discuss the pros and cons of GOAL. Rich. -- Richard Jones Red Hat _______________________________________________ Caml-list mailing list. Subscription management: http://yquem.inria.fr/cgi-bin/mailman/listinfo/caml-list Archives: http://caml.inria.fr Beginner's list: http://groups.yahoo.com/group/ocaml_beginners Bug reports: http://caml.inria.fr/bin/caml-bugs