Welldone gentlemen, evrything compiles nicely and the test run good :)

this is my windows batch script if somebodycan use it just save it in a 
text file and rename it to capnproto.bat

@echo off
set mypath=%~dp0
set me=%~n0
set filepath=%mypath%kj
echo %mypath:~0,-1%
echo %filepath%
if not exist cmake goto :nocmake
if exist x86_64-w64-mingw32-gcc goto :nomingw

if not exist %mypath%\build mkdir %filepath%\build
if not exist %mypath%\binaries mkdir %filepath%\binaries

set CC=C:\MinGW\bin\x86_64-w64-mingw32-gcc.exe
set CXX=C:\MinGW\bin\x86_64-w64-mingw32-g++.exe 
set USE_GMP=g++ --with-gmp
cd %filepath%\build
takeown /F %mypath%
takeown /F %filepath%\build
takeown /F %filepath%\binaries

cmake -G "MinGW Makefiles" 
CMAKE_CXX_COMPILER=C:\MinGW\bin\x86_64-w64-mingw32-g++.exe 
-DCAPNP_EXECUTABLE=%mypath%\capnp.exe 
-DCAPNPC_CXX_EXECUTABLE=%mypath%\capnpc-c++.exe 
-DCMAKE_CXX_STANDARD_LIBRARIES=-lws2_32 %mypath%
cmake --build %filepath%/build 
pause
exit

:nocmake
echo install cmake at www.cmake.org/download
pause
exit
:nomingw
echo install mingw at https://mingw-w64.org/doku.php/download
echo choose MingwBuilds for mingw makefiles
pause
exit
:nogit
echo install git at https://git-scm.com/download/win
pause
exit


On Wednesday, January 25, 2017 at 6:00:45 PM UTC+1, Harris Hancock wrote:
>
> Andre, I think I recognize that error. It should be fixed by a combination 
> of recent commits on master. Could you update to the latest master branch 
> and try again?
>
> Harris
>
> On Jan 25, 2017 8:25 AM, "AMvanRijsbergen" <[email protected] 
> <javascript:>> wrote:
>
> Hi Kenton, i replicated the problem
> iam not using the LITE mode
> I don't understand why the reference to `kj::AsyncInputStream::read(void*, 
> unsigned long long, unsigned long long) fails
> cheers andre
>
> === snap shot ===
> [ 71%] Built target kj-async
> Scanning dependencies of target kj-heavy-tests
> [ 73%] Building CXX object 
> src/kj/CMakeFiles/kj-heavy-tests.dir/async-test.c++.obj
> [ 75%] Building CXX object 
> src/kj/CMakeFiles/kj-heavy-tests.dir/async-win32-test.c++.obj
> [ 77%] Building CXX object 
> src/kj/CMakeFiles/kj-heavy-tests.dir/async-io-test.c++.obj
> [ 79%] Building CXX object 
> src/kj/CMakeFiles/kj-heavy-tests.dir/refcount-test.c++.obj
> [ 81%] Building CXX object 
> src/kj/CMakeFiles/kj-heavy-tests.dir/string-tree-test.c++.obj
> [ 83%] Building CXX object 
> src/kj/CMakeFiles/kj-heavy-tests.dir/arena-test.c++.obj
> [ 85%] Building CXX object 
> src/kj/CMakeFiles/kj-heavy-tests.dir/units-test.c++.obj
> [ 87%] Building CXX object 
> src/kj/CMakeFiles/kj-heavy-tests.dir/tuple-test.c++.obj
> [ 89%] Building CXX object 
> src/kj/CMakeFiles/kj-heavy-tests.dir/one-of-test.c++.obj
> [ 91%] Building CXX object 
> src/kj/CMakeFiles/kj-heavy-tests.dir/function-test.c++.obj
> [ 93%] Building CXX object 
> src/kj/CMakeFiles/kj-heavy-tests.dir/threadlocal-pthread-test.c++.obj
> [ 95%] Building CXX object 
> src/kj/CMakeFiles/kj-heavy-tests.dir/parse/common-test.c++.obj
> [ 97%] Building CXX object 
> src/kj/CMakeFiles/kj-heavy-tests.dir/parse/char-test.c++.obj
> [100%] Linking CXX executable kj-heavy-tests.exe
> libkj-async.a(kjasync-io-win32.c++.obj):kjasync-io-win32.c++:(.rdata$_ZTVN2kj13AsyncIoStreamE[_ZTVN2kj13AsyncIoStreamE]+0x10):
>  
> undefined reference to `kj::AsyncInputStream::read(void*, unsigned long 
> long, unsigned long long)'
> libkj-async.a(kjasync-io-win32.c++.obj):kjasync-io-win32.c++:(.rdata$.refptr._ZTVN2kj16AsyncInputStreamE[.refptr._ZTVN2kj16AsyncInputStreamE]+0x0):
>  
> undefined reference to `vtable for kj::AsyncInputStream'
> collect2.exe: error: ld returned 1 exit status
> src\kj\CMakeFiles\kj-heavy-tests.dir\build.make:423: recipe for target 
> 'src/kj/kj-heavy-tests.exe' failed
> mingw32-make.exe[2]: *** [src/kj/kj-heavy-tests.exe] Error 1
> CMakeFiles\Makefile2:1219: recipe for target 
> 'src/kj/CMakeFiles/kj-heavy-tests.dir/all' failed
> mingw32-make.exe[1]: *** [src/kj/CMakeFiles/kj-heavy-tests.dir/all] Error 2
> Makefile:126: recipe for target 'all' failed
> mingw32-make.exe: *** [all] Error 2
> Press any key to continue . . .
>
> On Wednesday, January 18, 2017 at 7:03:46 PM UTC+1, AMvanRijsbergen wrote:
>
>> Hi, i an trying to figure out how multiple threads are started in kj,
>> It looks like they are started independently in other code atleast the 
>> Unix code but what I don't understand in the windows code first 
>> CreateThread is used in thread.h and then completionport created in 
>> async-io-win32.h because completionport is a wrapper around threadpool. Is 
>> the intention to create one thread at the event loop and port and the 
>> create an other thread with a loop or is it supposed to create multiple 
>> threads based on the number of cores? 
>>
>> Cheers Andre
>>
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>
>

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