Hi - I have:
1) a file that maps integers to RGB triplets 2) a file that maps the same integers to names 3) a volume of unsigned char format, in which each value is one of those integers (ie a paint volume) I want to map that paint volume to the surface, and have the resulting paint file reflect the RGB triplets and the region names. the integer to RGB to name relationship is constant. but, the interplay between paint files and area color files has always confused me a bit so before I write any scripts I want to be sure I get it right. best, Colin
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