hi john,

to get a real number, it would be best to compile the design .
you can re-compile zaki's octal F engine designed for roach I
(8 inputs at 250 Msps), or Hong's F engine (32 inputs at 250 Msps,
designed for roach II).

rough guess:  you can get 32 analog inputs at 1K channels,
or 16 analog inputs at 2K channels, or 8 analog inputs at 4K channels,
or 4 analog inputs at 8K channels.

best wishes,

dan


On Fri, Aug 24, 2012 at 7:54 AM, Jon Richards <[email protected]> wrote:

> **
> All,
>
> I need some advice. We are looking into developing an FX correlator using
> the Roach2 s as the "F" and GPUs as the "X".
>
> We will have 4 inputs to the Roach2 ADCs, at 250Msamples/sec, 8Gb/sec
> flowing out to the X boards. How many channels should the Roach2 be able to
> process? How would I guestimate that?
>
> Any ideas appreciated!
>
> Thanks,
> Jon Richards
>
> [image: Drawing showing 4(intputs) x 250M samples/sec x 8bits/sample
> (4r/4i) = 8Gb/sec]
>

<<Screen shot 2012-08-24 at 7.50.05 AM.png>>

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