Yep, sure thing.  I'll do so later on today.

On Mon, Feb 9, 2009 at 10:09 AM, Jonathon Rossi <[email protected]> wrote:

> An updated patch would be great. Would you also mind using tabs instead of
> spaces as that's the Castle coding convention.
>
> Thanks
>
>
> On Tue, Feb 10, 2009 at 12:32 AM, Craig Vermeer <[email protected]>wrote:
>
>> Hi Jonathan,
>>
>> The SomeString property doesn't really serve any purpose.  I had
>> originally thought of populating it in the default constructor and testing
>> that it was populated, but decided that it wasn't necessary.
>>
>> And re: the other GetConstructor call in the method, no, there was no
>> particular reason for skipping it.  I guess I just missed it in favor of the
>> public default constructor case, which was what I needed.
>>
>> Re: the delay, no problem.  I just figured that people weren't checking
>> the moderator queue to approve new members, so I entered a ticket in the
>> support site as well.
>>
>> If you like, I'm happy to create a new patch that addresses the other
>> GetConstructor call in the method as well, and attach it to that ticket.
>>
>> Thanks,
>> Craig
>>
>>
>> On Sun, Feb 8, 2009 at 10:21 PM, Jonathon Rossi <[email protected]>wrote:
>>
>>> Thanks Craig. I have just a few questions before I apply the patch.
>>>
>>> What is the SomeString property in ClassWithDefaultConstructor for the
>>> unit test?
>>>
>>> Also is there a reason you chose not to change the other GetConstructor
>>> call a few lines down, so that it works for non-public instance
>>> constructors?
>>>
>>>
>>> On Fri, Feb 6, 2009 at 4:22 AM, Craig Vermeer <[email protected]>wrote:
>>>
>>>> Hello all,
>>>>
>>>> It appears that generating a Class Proxy does not generate a default
>>>> constructor on the proxied object, because of the Binding Flags that are
>>>> used in the GetConstructor call within GenerateParameterlessConstructor in
>>>> BaseProxyGenerator.cs.
>>>>
>>>> Christ Ortman submitted a patch for this back in May 2007, but it looks
>>>> like that patch was rolled back a month or so later along with a bunch of
>>>> other changes.  Here's a link to Chris' patch:
>>>>
>>>>
>>>> http://groups.google.com/group/castle-project-devel/browse_thread/thread/13cbe659a108b12b/b50a3cf857c1243a
>>>>
>>>> In case the rollback was a mistake, attached is a new patch (with a
>>>> test) with essentially the same fix.
>>>>
>>>> Thanks,
>>>> Craig Vermeer
>>>>
>>>>
>>>>
>>>
>>>
>>> --
>>> Jono
>>>
>>>
>>>
>>
>>
>>
>
>
> --
> Jono
>
> >
>

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