I have a feeling I know the answer, but I'll posit it anyway...

We've got a build dependency in our VS2008 solution that I would like to
automate if at all possible. Our solution depends on not only VS2008 being
installed, but also XNA Game Studio 3.1, which we have included in a generic
way in a tools\XNAGS\setup.exe file from our solution.

I'd like to detect if this has been installed and install it as needs be.
What makes it a bit trickier is that the XNA installer asks questions; in
other words, it is interactive. Not sure if there's a simple way to bypass
the interactive installer...

It's a chicken and egg type situation. Worst case we simply install XNA GS
sans the CC.NET build configuration and call it done.

Regards,

Michael

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