I have a feeling I know the answer, but I'll posit it anyway... We've got a build dependency in our VS2008 solution that I would like to automate if at all possible. Our solution depends on not only VS2008 being installed, but also XNA Game Studio 3.1, which we have included in a generic way in a tools\XNAGS\setup.exe file from our solution.
I'd like to detect if this has been installed and install it as needs be. What makes it a bit trickier is that the XNA installer asks questions; in other words, it is interactive. Not sure if there's a simple way to bypass the interactive installer... It's a chicken and egg type situation. Worst case we simply install XNA GS sans the CC.NET build configuration and call it done. Regards, Michael
