For now, we'll just eat the "one off" administrative "cost" and install it apart from the CI configuration.
On Wed, Aug 17, 2011 at 11:31 AM, Michael Powell <[email protected]>wrote: > I have a feeling I know the answer, but I'll posit it anyway... > > We've got a build dependency in our VS2008 solution that I would like to > automate if at all possible. Our solution depends on not only VS2008 being > installed, but also XNA Game Studio 3.1, which we have included in a generic > way in a tools\XNAGS\setup.exe file from our solution. > > I'd like to detect if this has been installed and install it as needs be. > What makes it a bit trickier is that the XNA installer asks questions; in > other words, it is interactive. Not sure if there's a simple way to bypass > the interactive installer... > > It's a chicken and egg type situation. Worst case we simply install XNA GS > sans the CC.NET build configuration and call it done. > > Regards, > > Michael >
