For now, we'll just eat the "one off" administrative "cost" and install it
apart from the CI configuration.

On Wed, Aug 17, 2011 at 11:31 AM, Michael Powell <[email protected]>wrote:

> I have a feeling I know the answer, but I'll posit it anyway...
>
> We've got a build dependency in our VS2008 solution that I would like to
> automate if at all possible. Our solution depends on not only VS2008 being
> installed, but also XNA Game Studio 3.1, which we have included in a generic
> way in a tools\XNAGS\setup.exe file from our solution.
>
> I'd like to detect if this has been installed and install it as needs be.
> What makes it a bit trickier is that the XNA installer asks questions; in
> other words, it is interactive. Not sure if there's a simple way to bypass
> the interactive installer...
>
> It's a chicken and egg type situation. Worst case we simply install XNA GS
> sans the CC.NET build configuration and call it done.
>
> Regards,
>
> Michael
>

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