We accepted the following students:

- Frank Richter: Add more 'advanced' post-processing effects (mentor
Vincent Knecht)
- Michael Gist: Imposters and Progressive LOD (mentor Jorrit Tyberghein)
- Zbigniew Jarzynski: visibility culling (mentor Jorrit Tyberghein)
- Seth Berrier: Advanced Lighting & Shading (mentor Scott Johnson)
- Sam Devlin: AI/CEL : Quest Refactor & Behaviour Tree Implementation
(mentor Guillaume Libersat)

The quality of the applications this year was really very high. So a
bit congrats to everyone
else who didn't happen to be accepted. We simply can't accept
everyone. Even if you are not
accepted you are of course free to help work on Crystal Space. It is
an Open Source project
after all.

To the accepted students: please contact us as soon as possible to detail your
short-term plans and how/when you plan to start with your work. Visit
us on IRC (#CrystalSpace
at freenode.net) or send a mail to crystal-develop to do this.

Greetings,

-- 
Project Manager of Crystal Space (http://www.crystalspace3d.org)
and CEL (http://cel.crystalspace3d.org)
Support Crystal Space. Donate at
https://sourceforge.net/donate/index.php?group_id=649
Personal page: http://users.telenet.be/jorritTyberghein/

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