Hello List.
As some of you may be aware from the CrystalSpace mailing list I am having
some trouble getting walktut to function correctly. I now have the latest
version of CrystalSpace from SVN compiled (with the exception of
plgcscegui) and the GSOC quest branch of CEL compiled completely in MSVC
2008 Express Edition.

I have also merged in the latest walktut_world from trunk to avoid the
broken map file.

Walktest in CrystalSpace executes correctly and I can see the map and move
around. However, when walktut loads I get no error messages but a black
screen. The program is still responding as it closes correctly with the
escape key. The last message on the command line is:

"crystalspace.graphics3d.shader.fixed:
  Multitexture units: moderate 4"

If anyone has any suggestions on how to overcome this please let me know.
Kind Regards, Sam.


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