Hi everybody, I give here some feedback on what is happening around the animesh animation.
I just commited a new 'LookAt' controller, that is an animation node that tries to make a bone look at a target. I also added a new test application called 'avatartest' that is designed to test and demonstrate the animesh animations. So, you can see the 'LookAt' controller in action by launching 'avatartest' and see Frankie seeming really interested by you. >From a psychological point of view, this 'LookAt' controller is quite interesting because of the fact that an animated mesh looking at you gives quickly the impression that the mesh is alive. The controller is rather complete and works pretty well in many situations but will need further tweaking for some specific cases. I've not yet written the loader neither. Frankie and me whish an happy new year to you all! Regards, Christian ------------------------------------------------------------------------------ This SF.Net email is sponsored by the Verizon Developer Community Take advantage of Verizon's best-in-class app development support A streamlined, 14 day to market process makes app distribution fast and easy Join now and get one step closer to millions of Verizon customers http://p.sf.net/sfu/verizon-dev2dev _______________________________________________ Cel-main mailing list Cel-main@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/cel-main