On Mon, Feb 7, 2011 at 11:39 AM, Geert Uytterhoeven
<[email protected]> wrote:

> How does Cortex M0 compares to a 500 MHz MIPS64, performance-wise? Right...

 thank you for being the one to point this out to people who may
otherwise believe that M0 will do the job, geert.

 clarification: how does cortex m0 with *no* PowerVR SGX graphics
engine and no MPEG decode block compare to a 500mhz MIPS64 _with_
PowerVR SGX graphics and MPEG decode.

> There's still a performance band where MIPS (licensing) is cheaper than ARM,
> witness the abundance of MIPS in e.g. routers.

 yes.  (fujitsu have a DVB-T decoder IC SoC solution which is 300mhz
and $USD 3 in volume).

 SiS9561 and the SMC8656 are the right kind of thing.
 links here http://libreplanet.org/wiki/Group:Hardware/Processors

 the SMC8656 is that $USD 6 MIPS CPU i was referring to.

 the SiS9561 is a dual-core 750mhz MIPS, has 1080p (unknown, at least
p30) MPEG decode, and has PowerVR SGX.  SiS have android running on
it.  pricing ... estimated... $11, maybe?  possibly $10.  i'm waiting
to hear back from SiS after chinese new year, to get more info on it.

 basically, MIPS has traditionally been stuck in an ultra-low-cost
rut, and it's only the simplicity of the design that has saved them
from going under.  they used to be able to afford to do their own ICs
but were priced out of the market by the exponential jumps in NREs,
and were forced to become a "lowly" fabless semiconductor company.

 however, as i said at http://lkcl.net/laptop.html, 45nm and 28nm
makes even a lowly 5-stage-pipelined MIPS design scream along so fast
that its "lowliness" is completely and utterly irrelevant, thus
bringing it suddenly *back* into the "good enough" computing range
(750mhz to1.5ghz), with the sudden startling advantage that its
"lowliness" means it's cheaper and uses less power.  the 64-bit core
is only 74,000 transistors for goodness sake!

 hence, even SiS (subsidiary of VIA) who have been stalling for ages,
not doing any new chip designs for at least three years, suddenly took
MIPS on-board including the PowerVR SGX block, instead of VIA's own 3D
graphics engine(s)!

 lots of other companies are doing this kind of math, which places
PowerVR SGX squarely into a position of prominence (as if intel's use
of it for poulsbo GMA500 wasn't enough, with well over a hundred
separate laptop designs using it).  hence the importance of getting a
free software engine off the ground, for PowerVR SGX.

 l.
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