On Wed, 30 May 2012, Alex Elder wrote:
> Change the names of the three socket callback functions to make it
> more obvious they're specifically associated with a connection's
> socket (not the ceph connection that uses it).
>
> Signed-off-by: Alex Elder <[email protected]>
> ---
> net/ceph/messenger.c | 28 ++++++++++++++--------------
> 1 files changed, 14 insertions(+), 14 deletions(-)
>
> diff --git a/net/ceph/messenger.c b/net/ceph/messenger.c
> index fe3c2a1..5ad1f0a 100644
> --- a/net/ceph/messenger.c
> +++ b/net/ceph/messenger.c
> @@ -153,46 +153,46 @@ EXPORT_SYMBOL(ceph_msgr_flush);
> */
>
> /* data available on socket, or listen socket received a connect */
> -static void ceph_data_ready(struct sock *sk, int count_unused)
> +static void ceph_sock_data_ready(struct sock *sk, int count_unused)
> {
> struct ceph_connection *con = sk->sk_user_data;
>
> if (sk->sk_state != TCP_CLOSE_WAIT) {
> - dout("ceph_data_ready on %p state = %lu, queueing work\n",
> + dout("%s on %p state = %lu, queueing work\n", __func__,
I think it's marginally better to do
dout(__func__ " on %p state = %lu, queueing work\n",
so that the concatenation happens at compile-time instead of runtime.
Otherwise, looks good!
Reviewed-by: Sage Weil <[email protected]>
> con, con->state);
> queue_con(con);
> }
> }
>
> /* socket has buffer space for writing */
> -static void ceph_write_space(struct sock *sk)
> +static void ceph_sock_write_space(struct sock *sk)
> {
> struct ceph_connection *con = sk->sk_user_data;
>
> /* only queue to workqueue if there is data we want to write,
> * and there is sufficient space in the socket buffer to accept
> - * more data. clear SOCK_NOSPACE so that ceph_write_space()
> + * more data. clear SOCK_NOSPACE so that ceph_sock_write_space()
> * doesn't get called again until try_write() fills the socket
> * buffer. See net/ipv4/tcp_input.c:tcp_check_space()
> * and net/core/stream.c:sk_stream_write_space().
> */
> if (test_bit(WRITE_PENDING, &con->state)) {
> if (sk_stream_wspace(sk) >= sk_stream_min_wspace(sk)) {
> - dout("ceph_write_space %p queueing write work\n",
> con);
> + dout("%s %p queueing write work\n", __func__, con);
> clear_bit(SOCK_NOSPACE, &sk->sk_socket->flags);
> queue_con(con);
> }
> } else {
> - dout("ceph_write_space %p nothing to write\n", con);
> + dout("%s %p nothing to write\n", __func__, con);
> }
> }
>
> /* socket's state has changed */
> -static void ceph_state_change(struct sock *sk)
> +static void ceph_sock_state_change(struct sock *sk)
> {
> struct ceph_connection *con = sk->sk_user_data;
>
> - dout("ceph_state_change %p state = %lu sk_state = %u\n",
> + dout("%s %p state = %lu sk_state = %u\n", __func__,
> con, con->state, sk->sk_state);
>
> if (test_bit(CLOSED, &con->state))
> @@ -200,9 +200,9 @@ static void ceph_state_change(struct sock *sk)
>
> switch (sk->sk_state) {
> case TCP_CLOSE:
> - dout("ceph_state_change TCP_CLOSE\n");
> + dout("%s TCP_CLOSE\n", __func__);
> case TCP_CLOSE_WAIT:
> - dout("ceph_state_change TCP_CLOSE_WAIT\n");
> + dout("%s TCP_CLOSE_WAIT\n", __func__);
> if (test_and_set_bit(SOCK_CLOSED, &con->state) == 0) {
> if (test_bit(CONNECTING, &con->state))
> con->error_msg = "connection failed";
> @@ -212,7 +212,7 @@ static void ceph_state_change(struct sock *sk)
> }
> break;
> case TCP_ESTABLISHED:
> - dout("ceph_state_change TCP_ESTABLISHED\n");
> + dout("%s TCP_ESTABLISHED\n", __func__);
> queue_con(con);
> break;
> default: /* Everything else is uninteresting */
> @@ -228,9 +228,9 @@ static void set_sock_callbacks(struct socket *sock,
> {
> struct sock *sk = sock->sk;
> sk->sk_user_data = con;
> - sk->sk_data_ready = ceph_data_ready;
> - sk->sk_write_space = ceph_write_space;
> - sk->sk_state_change = ceph_state_change;
> + sk->sk_data_ready = ceph_sock_data_ready;
> + sk->sk_write_space = ceph_sock_write_space;
> + sk->sk_state_change = ceph_sock_state_change;
> }
>
>
> --
> 1.7.5.4
>
> --
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>
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