Oh no that's not just it.  during the game you will come across terminals where you intercept enemy communication or get messages, that help with the story.  they also put in a bit of humour in the messages.

And any game that ends up with having you blow up a hitler looking person (or even hitler himself!) rocks.

  ----- Original Message -----
  From: S. Isaac Dealey
  To: CF-Community
  Sent: Sunday, August 15, 2004 7:19 PM
  Subject: Re: Bionic Commando

  > ME!!  I did!  I even have the game music which kicks ass.
  > I loved that game story was cool.  played it over and over
  > and over.  Beats Doom 3 any day. The ending ROXXORS.

  > The reason this game gets harder and harder and it's so
  > fun becayse you use your claw to move around and many
  > times
  > you have to use it precisely to get around and not die.
  > It's awesome

  Heh... yea, the story... it's not bad... but whoever they got to
  display the text didn't put a whole lot of thought into it... it's
  always

  "The federation sent one brave man...
  with a mission... to save Super"

  next screen

  "Joe! The story begins..."

  So I take it my mission is to save Super (insert incredibly long and
  awkward pause here) Joe!

  s. isaac dealey     954.927.5117
  new epoch : isn't it time for a change?

  add features without fixtures with
  the onTap open source framework

  http://www.sys-con.com/story/?storyid=44477&DE=1
  http://www.sys-con.com/story/?storyid=45569&DE=1
  http://www.fusiontap.com
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