It's actually hitler -- although the english version was censored and
the Nazzis were changed to "the badds" on screen... in the instruction
book they refer to them as Nazz's -- which is probably an error on the
part of the censors. The japanese version was titled "Top Secret:
Resurrection of Hitler".

http://www.encyclopedia-obscura.com/gameshorror.html

Right now I can't figure out how the hell to get through the bunker in
the first level. I've been all over the level and I can't find any way
to get past the electrified walls. Been looking for a map of the
bunker.

I did find one site with maps -- apparently hosted by someone with a
sense of humor, because this is their 404 template: http://www.thealmi
ghtyguru.com/Reviews/BionicCommando/Images/BC-Full-Area1-2.gif

But their map of level 1 only shows the outside, it doesn't show the
inside of the bunker which is what I need. :-/ ...

> Oh no that's not just it.  during the game you will come
> across terminals where you intercept enemy communication
> or get messages, that help with the story.  they also put
> in a bit of humour in the messages.

> And any game that ends up with having you blow up a hitler
> looking person (or even hitler himself!) rocks.

>   ----- Original Message -----
>   From: S. Isaac Dealey
>   To: CF-Community
>   Sent: Sunday, August 15, 2004 7:19 PM
>   Subject: Re: Bionic Commando

>   > ME!!  I did!  I even have the game music which kicks
>   > ass.
>   > I loved that game story was cool.  played it over and
>   > over
>   > and over.  Beats Doom 3 any day. The ending ROXXORS.

>   > The reason this game gets harder and harder and it's
>   > so
>   > fun becayse you use your claw to move around and many
>   > times
>   > you have to use it precisely to get around and not
>   > die.
>   > It's awesome

>   Heh... yea, the story... it's not bad... but whoever
>   they got to
>   display the text didn't put a whole lot of thought into
>   it... it's
>   always

>   "The federation sent one brave man...
>   with a mission... to save Super"

>   next screen

>   "Joe! The story begins..."

>   So I take it my mission is to save Super (insert
>   incredibly long and
>   awkward pause here) Joe!

>   s. isaac dealey     954.927.5117
>   new epoch : isn't it time for a change?

>   add features without fixtures with
>   the onTap open source framework

>   http://www.sys-con.com/story/?storyid=44477&DE=1
>   http://www.sys-con.com/story/?storyid=45569&DE=1
>   http://www.fusiontap.com

>
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